UrbanSim: Creative Technology Urban Simulation
Overview
High ranking Army officers in Iraq are now charged with managing large-scale operations, often in urban settings. Battalion or Brigade commanders must maintain stability, fight insurgency and crime, and reconstruct infrastructure. The USC Institute for Creative Technologies (ICT) conceived BiLAT to train leaders at an interpersonal level, while UrbanSim teaches commanders how to manage operations on a city-wide scale. It allows them to reap the benefits of lessons learned by others’ real-life experiences in a realistic way, without risk.
Date delivered: February, 2009
What GPS Created
UrbanSim is a PC-based virtual training application. It was developed under the direction of the USC Institute for Creative Technologies (ICT).
Story-driven content, a behavior engine, and a story engine, all ICT research technologies and research developments, were combined into a game environment by GPS.
For more information on ELECT UrbanSim, please contact ICT.
For more information about GPS services, please contact us.
-
Full Spectrum Command
FSC version 1.5 was created to allow trainees to experience tactical command and control of a US Army Light infantry Company. This interactive training tool lets commanders hone skills learned through traditional instruction on a virtual asymmetrical battlefield.
-
Full Spectrum Leader
FSL was created to allow trainees to experience tactical command and control of a US Army Light Infantry Platoon in a Military Operations in Urban Terrain (MOUT) environment. Another version was customized for the Singapore Armed Forces.
-
BiLAT
As part of their deployments in Iraq and Afghanistan, Army officers have become responsible for maintaining the peace while working together with locals. This tool was designed to help them gain skills for cross-cultural meetings and negotiations at the interpersonal level.
-
C3IT
The Institute for Creative Technologies (ICT) needed to be able to demonstrate some of their technologies at conferences and other locations. C3IT was created as a portable immersive environment that would showcase speech recognition and natural language understanding.
-
IIT
In the Infantry Immersive Trainer (IIT), Marines experience close-quarters battle in a realistic urban setting complete with sights, sounds and smells.
-
JFETS UTM
In an urban environment, the challenges for Army forward observers include limiting collateral damage and noncombatant casualties as they call for artillery fire. The JFETS UTM lets forward observers gain the value of lessons learned in a challenging training system.
-
JFETS CASM
The JFETS CASM is an immersive training environment enabling Joint Terminal Attack Controllers (JTACs) to practice calling in close air support and communicating with pilots using a custom cylindrical display with an unobstructed view of a realistic simulated sky.
-
CAD-TS
Patriot Missile crews have traditionally been trained using radar simulations, whiteboards, field manuals and sand tables. Instructors have not had the tools necessary to teach the critical skill of visualizing the battle space in three dimensions.
-
FCS MDT
The Boeing Company required a way to showcase capabilities of various Army Future Combat Systems (FCS) concepts. The FCS Mobile Demonstration Trailer has traveled across the country, giving visitors a hands-on, interactive experience including vehicle simulators.
-
UrbanSim
High ranking Army officers in Iraq are now charged with maintaining stability, fighting insurgency and crime, and reconstructing infrastructure. UrbanSim lets commanders reap the benefits of lessons learned in a realistic way, without risk.
-
Joint Fires Multifunction Dome
The Joint Fires Multifunction Dome was created for the US Army Air Defense Artillery School to train Stinger missile crews and forward observers. It has an interior diameter of 37 ft. and an interior height of 22 ft. Multifunction Domes are scalable and can be built in varying sizes.
![[Photo of the GPS offices]](images/design/gps-location.jpg)